February 5: Conceptualization II

Las Vegas slot machine, photographed in June 2006, Yamaguchi先生 via Wikpedia

In-Class Workshop (second half of class): small-group critiques of interfaces “in the field”

Supplemental:

  • Christian Ulrich Andersen and Soren Bro Pold, eds., Interface Criticism: Aesthetics Beyond the Buttons (Aarhus University Press, 2011).
  • Martijn de Waal, The City as Interface: How New Media Are Changing the City (nai010, 2014).
  • Johanna Drucker, “Humanities Approach to Interface Theory,” Culture Machine 12 (2011).
  • Johanna Drucker, “Performative Materiality and Theoretical Approaches to Interface,” Digital Humanities Quarterly 7:1 (2013).
  • Florian Hadler and Joachim Haupt, “Towards a Critique of Interfaces” in Interface Critique, eds., Florian Hadler and Joachim Haupt (Berlin: Kulturverlag Kadmos, 2016): 7-16.
  • John Haugeland, “Representational Genera” in Having Thought: Essays in the Metaphysics of Mind, ed. Haugeland (Harvard Univ Press, 1992): 171-206.
  • Branden Hookway, Interface (MIT Press, 2014)
  • Interface Critique (journal).
  • Steven Johnson, Interface Culture (Basic Books, 1999)
  • Matthew Katz, “Analog Representations and Their Users,” Synthese 193: 3 (June 2015): 851-871.
  • Kimon Keramidas, The Interface Experience – A User’s Guide (Bard Graduate Center, 2015).
  • Shannon Mattern, “Interfacing Urban Intelligence,” Places Journal (April 2014).
  • Don Norman, The Design of Everyday Things (Basic Books, 2013).
  • Natasha Dow-Schüll, Addiction by Design: Machine Gambling in Las Vegas (Princeton, 2012).
  • Mitchell Whitelaw, “Generous Interfaces for Digital Cultural Collections,” Digital Humanities Quarterly 9:1 (2015).
  • Jeff Johnson, Designing with the Mind in Mind (Morgan Kauffmann, 2014)

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